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💥 Design Brief #55: Etsy Case Study, Shazam UX Evolution, Empty States and Machine Learning

Welcome to the 55th edition of the Design Brief, a weekly selection of news and tips from the design world.

Nailing the Whiteboard Design Challenge

Whiteboard design challenge is a common practice that allows recruiters to verify whether new candidates can understand the process of approaching design problems. It may be scary for some, but with the right approach and loads of practice, you will handle it perfectly. Read more


Empty States? More Like You-Have-No-Idea-How-Much-Work-Goes-Into-Those States, Amirite??

Not many users see empty states, and if they do, it’s only for a brief while. Wouldn’t it be more efficient to allocate your precious time elsewhere, then? Well, here’s an argument for spending the time and energy on empty states, because every user’s experience matters. Read more


UX Case Study: P5: This Table

“This Table offers artisan foods, homemade recipes, and artisan stories accessible to all food lovers.” The story of their website redesign shows you how to take advantage of changing market trends and make the user’s journey on your website memorable. Read more


How to Identify Good Design in 6 Steps

“Art is subjective, it’s like a game where there are almost no rules.” But design is different and can be judged based on a set of rules and principles. Personal preference is a factor, but it’s important to remember that a beautiful design isn’t always a good design. Read more


An Interaction Designer Books a Holiday

Have you ever encountered problems when booking a holiday online? Chris Atherton has something to say about “the multiplicity of poor interactions, bad usability, and dark patterns employed on various travel, airline, and accommodation sites” after he experienced them firsthand. Read more


Etsy Feature Addition: Case Study

This case study describes how Etsy might become the place to go when you have a product in mind and need someone to make it for you. Find out what “Etsy Custom” is and how it was built. Read more


How Shazam’s UX Has Changed

Back in 2002, to learn the name of a song you’ve just heard you would dial 2580, hold your phone near a speaker for 30 seconds, then receive a text message with the name of the track and the artist. That’s what the UX of Shazam looked like at its very beginning. How has it changed over the last 15 years? Read more


Designed Degradations: UX Patterns for Hostile Environments.

What do a restaurant table and software have in common? Find out by understanding what Designed Degradations are and what they can do for your product by adapting it to less than ideal conditions. Read more


Human-Centered Machine Learning

Machine Learning has revolutionised the way we build user experiences. It creates unique opportunities for delivering more personalised products tailored to individual needs. How should it be done? In this 7-step guide, you will learn how to design a user-centred ML-powered product. Read more

 
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