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💥Design Brief #79: YouTube UX, Designing Social System, Gestalt Principles, Laws of UX and UX Research

Welcome to the 79th edition of Design Brief – our weekly selection of news and tips from the design world.

The IA, Patterns, and Flows of YouTube

YouTube offers much more value than the content, creators, and community. It has an incredible  Information Architecture, design patterns, and flows. At least, that’s what the author of the post claims. A YouTube addict and a UX designer, she shares her views on YT design. Is she right? Read more


How to Design Social Systems (Without Causing Depression and War)

“Social platforms could make it much easier to share our personal values directly, and to acknowledge one another and rally around them, without turning them into ideologies or articles.” How to create such a social system and what are the challenges for designers? Read more


Gestalt Principles in UI Design

Design and psychology are closely linked and influence one another. The Gestalt principles help us understand and control these connections – they attempt to describe how people perceive visual elements when certain conditions apply. Once you master the Gestalt principles, you can become a master manipulator of Visual Communication. How? Read more


Creating Cirrus: The Next Generation Predix Design Language

The current incarnation of the Predix Design System by GE Digital, based on reusable web components, was launched about two years ago. Since then the company has more acquired products, the number of teams increased, and so did the expectations of customers. That’s why they invested in an overall refresh of the design language for the entire system. How did it go? Read more


Laws of UX

Laws of UX is a collection of ten maxims and principles that designers should consider when building user interfaces. It was created by Jon Yablonski, Design Lead at Vectorform. Each rule includes a brief description with implications for design, its origins, and referrals to other media. Read more


A Comprehensive Guide To UX Research

Even if you’re not a “design researcher”, user research should be a core part of your activity and an obligatory step before you embark upon the design phase of any project. This article is part of the Adobe XD series of guides focused on the importance of undertaking user research. It presents tips and techniques you can apply and shows how to do it step by step. Read more

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