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💥Design Brief #85: UI Design Tips, Interview with Zach Johnston from Dropbox, and Microinteractions

Welcome to the 85th edition of Design Brief – our weekly selection of news and tips from the design world.

Hard First or Easy First?

No matter the project, as a product designer, you have limited time to complete a project. You have to decide how to prioritize the work. Designers often follow one of the strategies: HFEL (hard first easy later) or EFHL (easy first hard later). Here is how to decide which one would be better for your project. Read more


10 Cheat Codes for Designing User Interfaces

Product design focuses mainly on how colors, typography, layouts etc. work together. To fully understand how these elements interact you will need a lot of practice. However, there are some universal rules that you can apply to make your product user-friendly. Check out these 10 simple tips from an experienced product designer. Read more


Design Systems at Dropbox

Zack Johnston works on Dropbox Design Systems, a team that didn’t exist a year ago. Zach has had a chance to impact multiple products (including Teams and Business) and watched as the company— and design team—grew at a rapid rate. Check out the interview with Zach Johnston on reusable components, evolving design tools and scaling with Framer. Read more


The Less Interface, the Better

“The real problem with the interface is that it is an interface.” The authors seeks an answer to whether users expect beautiful 3-second animations every time they click on a button, or prefer an instant reaction to their action. The article presents the author’s thoughts on how much interface we actually need. Read more


Design: Microinteractions Make the Difference

Microinteractions, especially when combined with small animations, can convey the impression that a digital product behaves very similarly to an analog one. If applied property, they can enhance user experience. Here are some tips and general principles on designing microinteractions. Read more

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